Avatar Reality

Results: 246



#Item
201Girl, Pixelated – Narrative Identity, Virtual Embodiment, and Second Life

Girl, Pixelated – Narrative Identity, Virtual Embodiment, and Second Life

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Source URL: www.humanamente.eu

Language: English - Date: 2014-05-27 03:17:11
202Infinite Reality – Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution

Infinite Reality – Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution

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Source URL: www.infinitereality.org

Language: English - Date: 2011-03-08 18:59:52
203Gamification  The Client: Our client is a leader in the global marketplace and among the top 10 technology firms in the world. As one of the pioneers in India’s emergence as a software powerhouse, they have added real

Gamification The Client: Our client is a leader in the global marketplace and among the top 10 technology firms in the world. As one of the pioneers in India’s emergence as a software powerhouse, they have added real

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Source URL: www.edutech.com

Language: English - Date: 2014-05-18 15:09:12
204NECS[removed]VIENNA CONFERENCE «La réalité n’est qu’un point de vue.»

NECS[removed]VIENNA CONFERENCE «La réalité n’est qu’un point de vue.»

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Source URL: www.valeriemorignat.net

Language: English - Date: 2013-07-19 03:07:06
205Human Communication Research ISSN[removed]ORIGINAL ARTICLE The Proteus Effect: The Effect of Transformed Self-Representation

Human Communication Research ISSN[removed]ORIGINAL ARTICLE The Proteus Effect: The Effect of Transformed Self-Representation

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Source URL: web.nmsu.edu

Language: English - Date: 2010-01-13 21:46:44
206Journal of Management and Marketing Research  The rise and fall of virtual reality retailing in Second Life: an avatar’s perspective Ronald Kuntze University of Tampa

Journal of Management and Marketing Research The rise and fall of virtual reality retailing in Second Life: an avatar’s perspective Ronald Kuntze University of Tampa

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Source URL: www.aabri.com

Language: English - Date: 2013-02-02 08:43:09
207PERSPECTIVES COMPUTER SCIENCE How online personas are designed may increase the impression of trustworthiness, but that does not make the information conveyed

PERSPECTIVES COMPUTER SCIENCE How online personas are designed may increase the impression of trustworthiness, but that does not make the information conveyed

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Source URL: smg.media.mit.edu

Language: English - Date: 2007-07-06 06:43:50
208Order Code RS22857 April 9, 2008 Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issues Clay Wilson

Order Code RS22857 April 9, 2008 Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issues Clay Wilson

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Source URL: www.law.umaryland.edu

Language: English - Date: 2008-08-04 13:31:36
209special promotion  Game research for training and entertainment

special promotion Game research for training and entertainment

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:56
210GATE - Game Research for Training and Entertainment | July[removed]Game research for training and entertainment The GATE research theme Virtual Characters deals with the

GATE - Game Research for Training and Entertainment | July[removed]Game research for training and entertainment The GATE research theme Virtual Characters deals with the

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:51